var reika = Entity;
reika.GetEntity("reika");

DisableTrigger("ryho001");

startConversation("Dialogs/dialog1.txt");
wait(0.1);
playDialog(0,player);
sleep(0.5);
player.MoveVar(1,0);
wait(0);
player.MoveVar(0,0);
sleep(0.5);
player.MoveVar(-1,0);
wait(0);
player.MoveVar(0,0);
waitForDialog();
playDialog(1,reika);
waitForDialog();
playDialog(2,player);
waitForDialog();
playDialog(3,reika);
waitForDialog();
dialogOff();
sleep(0.25);
player.MoveVar(1,0);
sleep(1.5);
player.MoveVar(0,0);
reika.PlayAnimation(5,-1,0);
sleep(0.5);

endConversation();